We will build your DREAMWEB!
March 6th, 2012
(as of 2013-04-15 19:00:21 PST)
(as of 2013-04-15 19:00:21 PST)
Mass Effect 3 Collector's Edition by Electronic Arts
DescriptionGet the ultimate Mass Effect 3 experience with the N7 Collector’s Edition! This exclusive and limited package includes:Premium metal case featuring commemorative artwork of Commander Shepard. 70-page hardbound art book featuring hundreds of unique and gorgeous illustrations from the BioWare development team. Limited edition Mass Effect comic by Dark Horse Comics, complete with unique cover artwork. Join the ranks of the N7 with the premium fabric N7 patch. Exclusive 4x6 lithographic print featuring a one-of-a-kind piece of artwork. A full collection of in-game content that can’t be found anywhere else!
Mass Effect 3 is a Role-playing Game (RPG) / Third-Person Shooter hybrid set in a Science Fiction universe. Mass Effect 3 is the third game in the popular Mass Effect series, and is rumored to be the final installment. In it players continue the adventures of Commander Shepard utilizing extreme character customization which is the hallmark feature of the series. Additional features include: the ability to import decisions from both of the previous games into the new game, ownership/play of previous games not required, customizable weapons, improved mobility and melee combat, many returning characters (if they were not killed off in previous imported games), an improved cover system that allows for more action, compatibility with the Kinect Sensor for Xbox 360 and more.
Along with the game, the Mass Effect 3 N7 Collector's Edition contains a wealth of exclusive bonus items. See the complete list below.
Join Commander Shepard in the struggle against the Reapers in the conclusion to the Mass Effect trilogy.
Collector's Edition exclusive bonuses.
The Final Chapter in the Mass Effect Trilogy
Not everyone will survive. An ancient alien race, known only as "Reapers," has launched an all-out invasion leaving nothing but a trail of destruction in their wake. Earth has been taken, the galaxy is on the verge of total annihilation, and you are the only one who can stop them. The price of failure is extinction. You are Commander Shepard, a character that you can forge in your own image. You determine how events will play out, which planets to explore, and whom to form alliances with as you rally a force to eliminate the Reaper threat once and for all. How you wage this war is completely up to you: go into combat with guns blazing or use cover to plan a more tactical assault. Utilize your squad to full effect or take a lone wolf approach. Rain death from a distance or go toe-to-toe with enemies using devastating melee attacks. Mass Effect 3 will react to each decision you make as you play through a truly unique experience of your own creation.
Mass Effect 3 N7 Collector's Edition for Xbox 360 Contents
Key Game Features
Microsoft will hold a special Halo 5: Guardians panel during the pop culture show, according to the official event schedule. The panel is called "Hunt for the Truth: Following the Trail of the Halo 5: Guardians Story." It will be held Friday, July 10, at 10:15 AM PDT and will run for a period of one hour.
343 Industries developers and "special guests" will sit on the panel to talk about Halo 5's story.
"The panel will bring new insight into the mysteries surrounding the Master Chief and build connections between the stories that have been told so far, and sneak peeks of the stories yet to be told in game and beyond," reads a line from the panel's description.
The "beyond" mentioned above could be a reference to some kind of Halos transmedia project. We recently learned that Microsoft's Halo TV show with Steven Spielberg remains in development. Could we learn more about it at Comic-Con? Check back next week to find out.
Halo 5 launches October 27 exclusively for Xbox One. Microsoft recently announced a brand new, epic-scale multiplayer mode called Warzone. You can read our hands-on impressions here.
Andrew Niccol, who earned an Academy Award nomination for The Truman Show, will write the screenplay for the Monopoly movie. According to a press release, the movie will be a "big, crowd-pleasing event film" that should appeal to everyone who has played Monopoly.
Lionsgate goes on to say that the Monopoly movie will be "a film for all ages, visually sumptuous, heartwarming, and full of action and adventure."
The official plot synopsis is just the
"The story centers on a boy from Baltic Avenue who uses both Chance and Community in a quest to make his fortune, taking him on a fun, adventure-filled journey. It's about making your own luck, what makes you truly rich and, of course, avoiding Jail time!"
Hasbro claims Monopoly has been played by more than 1 billion people in 114 countries around the world.
My most vivid Monopoly memories are marathon games with my brothers, sisters, and cousins growing up. Things often got heated and I'm pretty sure I never won.
The original story is below.
Uncharted fans are in for a treat today, as Naughty Dog will release a 17-minute gameplay trailer for Uncharted 4: A Thief's End at 11 AM PDT / 2 PM EDT / 5 PM UK.
You'll be able to watch the video right here through the Twitch embed below.
The video is an extended version of the trailer Sony released during E3 last month. GameSpot (and Kanye West) got to see the extended cut, and you can check out our impressions in this video here.
For more on Uncharted 4, which arrives in early 2016 exclusively for PlayStation 4, check out some recent stories below.
Over on eBay, you can pick up the Batman: Arkham Knight PS4 system bundle for $370 today.
Amazon appears to have a new discount program for Prime members. At least a few games are currently included, such as Batman: Arkham Knight for $50 (Xbox One/PS4), Elder Scrolls Online for $50 (Xbox One/PS4), Splatoon for $53, and The Legend of Zelda: Majora's Mask 3D for $33. You won't see the lower price until you add the item to your cart and proceed to checkout.
Project Cars is $50 at both Amazon (Xbox One/PS4) and Best Buy (Xbox One/PS4). Gamers Club Unlocked members can get it for $40 at Best Buy.
Buy BlazBlue: Chrono Phantasma Extend on PS4 or Xbox One at Best Buy this week and get a $10 gift card.
You can preorder Mad Max or Rory McIlroy PGA Tour through Dell and receive a $15 gift card.
Below you'll find the rest of today's best deals divided by platform.
Walmart continues to sell the Last of Us Remastered PS4 bundle with an extra controller or Battlefield Hardline for $399. Alternatively, you can add $10 to get The Witcher 3 or Mortal Kombat X in place of the controller/Hardline.
Buy J-Stars Victory VS+ at Best Buy and get Dragon Ball Xenoverse for $30.
This week's PlayStation Plus-exclusive deals on PSN include Toukiden: Kiwami for $42, Project Cars for $48, Dead or Alive 5: Last Round for $28, and more.
Other PS4 game deals:
The free PlayStation Plus games for June are still available and include Metal Gear Solid V: Ground Zeroes, Skulls of the Shogun, and more. July's games, which were announced today, should be available next week.
Walmart is selling the Halo Master Chief Collection Xbox One bundle with a free second controller $349. You also get a free copy of Watch Dogs or Assassin's Creed IV: Black Flag, or you can pay a bit more to replace it with Need for Speed: Rivals - Complete Edition ($5), Call of Duty: Advanced Warfare ($20), or Batman: Arkham Knight ($30).
Get a free copy of Assassin's Creed: Unity with the purchase of the Halo Master Chief Collection Xbox One bundle at the Microsoft Store. That same deal is available with the $399 1 TB model Xbox One that's now on sale with the new controller and a copy of Master Chief Collection.
Trade in any Xbox 360 or PS3 at the Microsoft Store and get a $100 credit toward a new Xbox One.
You can buy a year of Xbox Live Gold on eBay for $36.
Microsoft's latest Deals With Gold promotion is on, discounting a handful of Xbox One and Xbox 360 games, such as Plants vs. Zombies: Garden Warfare for $6.60, Tower of Guns for $9, and Peggle 2: Magical Masters Edition for $5. You can check out all the deals here.
The first episode of Telltale's Game of Thrones series is free on Xbox Live.
Other Xbox One game deals:
July's free Games With Gold games are now available and include Assassin's Creed IV: Black Flag.
The latest Humble Bundle is entirely focused on the Borderlands series, allowing you to get the games and their respective DLC on the cheap.
The new Humble Weekly Bundle is the latest in the Eye Candy series, featuring games like Where Is My Heart, Back to Bed, and The Dream Machine for just a few dollars.
Get 23 percent off your purchase at Green Man Gaming using the promo code GET23P-ERCENT-OFFGMG.
Ultima VIII: Gold Edition is free on Origin.
Other PC game deals:
If you don't mind a refurbished system, Nintendo's online store has a Wii U bundle with Nintendo Land for $200, or Nintendo Land and Super Mario 3D World for $225.
Walmart is offering a New 3DS XL bundle with Super Smash Bros. for 3DS and your choice of select Amiibo figurines for $219.
Alternatively, the retailer has a New 3DS XL bundle with your choice of select games and a Pokemon figurine for $219. Eligible games include Monster Hunter 4 Ultimate, Super Smash Bros., The Legend of Zelda: Majora's Mask 3D, and quite a few more.
Target is offering a buy one, get one 50 percent off deal on several 3DS games: Mario Kart 7 ($30), New Super Mario Bros. 2 ($29.49), Super Smash Bros. ($40), and Super Mario 3D Land ($30).
A number of Sega 3D Classics are on sale for $3 on the eShop, including Streets of Rage, Sonic the Hedgehog, and Super Hang-On.
The PlayStation TV is available for $40 GameStop.
There's a sale on Atlus games on the PlayStation Store this week, discounting primarily Vita and PS3 games. These include Persona 4 Golden for $15, Persona 3 Portable for $10, Persona 2: Innocent Sin for $10, and more.
Amazon prices are accurate as of publishing, but can fluctuate occasionally throughout the day.
GameSpot's gaming deals posts always highlight the best deals we can find regardless of retailer. We also occasionally use retailer affiliate links, which means that purchasing goods through those links helps support all the great content (including the deals posts) you find for free here on the site.
If you're going to Comic-Con, you have the chance to run through the course, which features several tasks evocative of moves and activities from the Assassin's Creed series. You'll run up a wall and swing and jump from a pendulum, among other tasks. The final activity has you complete one of the series' most iconic moves, the leap of faith. Participants will jump from a tower down to the ground to land on cushions.
This year's course is modeled after Syndicate's Victorian England setting, complete with a replica Big Ben tower. You can go try the course at Comic-Con next week from 10 AM to 6 PM from Thursday through Saturday and from 10 AM to 5 PM on Sunday.
Attendees can also try out Ubisoft's upcoming shooter The Division. Competitive multiplayer is playable at the Xbox Lounge.
The publisher is also holding two panels. The Assassin's Creed: Syndicate panel takes place next Friday from 2 to 3, and it will feature the voice actors of both main characters as well as the creative director of the game. An animated short will premiere during the panel. The Toy Soldiers: War Chest panel is on Thursday from 12 to 1 and will feature discussion about the inclusion of G.I. Joe and He-Man figures in the game.
Last year, Ubisoft set up an Assassin's Creed obstacle course based on Assassin's Creed Unity. You can check out video of it here.
Comic-Con runs July 9-12 in San Diego. Keep an eye on GameSpot for all video game news from Comic-Con as it becomes available next week.
For a limited time, everyone who preorders Fallout 4 through their Xbox One will receive a free copy of Fallout 3 for Xbox 360. A code for the acclaimed 2008 RPG will be delivered to you in 7-10 days.
This promotion was announced back at E3 2015 in June.
Fallout 3 will be playable on Xbox One by way of the console's new backward compatibility functionality when the feature launches this fall. If you're an Xbox One Preview Program member, however, you can start playing Fallout 3--and other Xbox 360 titles--on your Xbox One right away.
Fallout 4 launches on November 10 for Xbox One, PlayStation 4, and PC. Recently, Bethesda explained why it has turned down every offer so far to make a Fallout movie.
Speaking to Kotaku under the conditions of anonymity, sources said to be familiar with the game's development said the publisher knew about the various bugs, glitches, framerate, and resolution issues for months in advance of its release.
"I will say that it's pretty rich for WB to act like they had no idea the game was in such a horrible state," said one unnamed quality assurance tester, which Kotaku claimed had worked on the game.
"It's been like this for months and all the problems we see now were the exact same, unchanged, almost a year ago."
The identity of these inside sources, and their claims, could not be verified at the time of going to press. GameSpot has contacted Warner Bros for comment and clarification.
Shortly after release, the PC version of Batman: Arkham Knight was revealed to be carrying noticeable issues ranging from sporadic freezes and frame-rate stutters to audio glitches and texture degradation.
According to the sources, Warner Bros. chose to ship the game because they believed it was good enough. Additionally, the source confirmed that principal developer Rocksteady Studios did not work on the PC version; porting duties was outsourced to Iron Galaxy Studios.
Difficulties developing on new consoles were cited as a major factor in shifting priorities away from the PC version. According to the source, Rocksteady found getting Batman: Arkham Knight to work on PlayStation 4 and Xbox One "impossible for months," which is why "the game got delayed so many times."
"[Rocksteady was] totally unprepared for how hard it was on next-gen consoles," the source stated.
Another source, said to be close to the game's production, said QA teams were told the consoles were "not nearly as easy to work with as [Rocksteady] expected," and were told to focus on finding console bugs. Of the roughly 100 people on the QA team, ten percent were focused on the PC version. This figure, along with all statements from the purported sources, could not be verified at the time of going to press.
Following the high-profile backlash from PC players--and Warner's decision to remove the game from Steam and UK store shelves--Rocksteady released a statement saying it was now working on remedying the port's problems.
Another source told Kotaku that Warner's internal QA team focused on bug-checking at 720p only, which might possibly explain the significant decline in performance at higher resolutions.
Other development issues highlighted by sources were the sprawling nature of the game's world and its many missions, which made testing the game a considerable task.
"We had some testers bugging more than 100 bugs per day [on console]. Devs would fix what they could but they were juggling that with actually finishing the game so they were insanely slow."
Additionally, Rocksteady didn't want the game's story details to leak, which is why PC testing companies were not used, as is the case in many other multi-platform development projects.
A statement laying out plans for ongoing support was also detailed, and the following statement was issued: "The work is significant and while we are making good progress on improving performance, it will take some time to ensure that we get the right fixes in place."
For the ful list of claims from the purported insiders, visit Kotaku.
As video games have often taught, it is a lot of fun to play as a lithe assassin, and Ronin is no exception. Here, you clamber up walls and dive through windows; you stick to the shadows, dodging traps and enemy eyesight; you crawl on ceilings, swing from a grappling hook, and slide down ventilation shafts--all the while sinking your sword into anyone who stands between you and your goals. The locomotion of your vengeful assassin is intuitive and fun. Hopping over platforms and rooftops is smooth, and ending your brisk sprint by bursting through a glass pane to knock down a dumbfounded security guard and plunge a katana into his back is a sinister thrill that never gets old.The combat is challenging; Keep an eye out for those lasers!
But as fancy as your moves may be, it takes only one bullet for enemies to end your violent jaunt--so, naturally, you need to kill them first. Ronin employs a turn-based combat system, which makes for a rather dramatic gear shift from the methodically paced sleuthing. However, the combat is steady and challenging, and is a joy to boot. The game pauses the moment you enter battle, which offers a chance to scan the area and get your bearings on the fight ahead. Enemies train their laser sights on you, forcing you into a situation where you must escape harm. Using your mouse or analogue stick, you create a jumping arc line to evade incoming fire indicated by a red laser sight. Leaping into a guard knocks him over, which momentarily stuns him, occasionally giving you the chance to deal a finishing blow. Every action moves the battle forward one second, which is important to note, as enemies can call in lockdowns unless you can stop them within a 10-second time limit.
You have access to all of your abilities while in combat, and your mastery of them can mean the difference between a successful dodge and getting blown to bits. The tense battles have you swinging through the air on your grappling hook or bouncing from wall to ceiling like Spider-Man. Knocking down or killing an opponent earns a point that goes into a handful of unlockable skills. After collecting enough unused points, you're granted a limit break, or one free move to use however you wish, from leaping to quickly finishing off a nearby enemy.
Unfortunately, the controls aren't always as sharp as your helmeted assassin's blade.
Completing all objectives in a mission earns you a point to put toward even more skills to be added to your arsenal of moves. As your move set evolves, you're soon able to stun multiple targets, drop a distracting hologram, or perform a stealth kill (the latter being a personal favorite). The animation for the kill--basically a black rope that reaches down to pull an enemy into the rafters--does admittedly look odd. But nothing offers the same level of grim satisfaction as sneaking into a room of hapless foes and leaving meaty piñatas behind.
Unfortunately, the controls aren't always as sharp as your helmeted assassin's blade. At times, your character doesn't follow the jumping arc. It's rare, but it occurs enough to be an irritation--such as during moments when instead of leaping in an arc that leaves you a foot off the ground, the assassin jumps into the air and catches a bullet in the brainpan. For the lack of a better term, it's wobbly: controls work fine most of the time, but suddenly something shifts and you eat a bullet sandwich. Luckily, checkpoints are scattered throughout each mission, which keeps frustration to a minimum.I really got the drop on this guy!
Worse, however, and far more aggravating, are the mistakes made due to button prompts that change depending on the situation. For example, one button is typically used in order to enter doors, but the given prompt sometimes changes if you're near someone, such as a civilian--whom you typically try not to kill. So, after getting it stuck in your head that a certain prompt is used for entering a door, you may feel a tad perplexed as to why your assassin is suddenly dealing a death blow to a civilian standing just off to the side.
This happens because Ronin allows for multiple button prompts to enable you to tackle many enemies at once while in combat. During exploration, typically only one particular button is used. But when there is suddenly another possible target, the button might swap with another (for example, from A to B), sometimes allowing the aforementioned unfortunate situation to occur. It can happen in combat as well; an accidently thrown sword will quickly teach you to take battles more slowly and stay mindful of the button prompts. It isn't a damning problem, but it is jarring, and can often lead you to reload your last checkpoint.
Minor control issues don't keep Ronin down. Though the game can be finished in around six hours, it provides enough intense moments to keep your attention locked through every second. There is also a new-game-plus mode if you're hungry for more and looking for some tougher action. Enjoyable and captivating, Ronin proves that revenge is a dish best served cold--and sometimes hanging from the ceiling.
Despite the adjustments, the core design remains intact. You still move colored pills as they fall into the play area, flipping them around in an effort to line up four or more pill segments and viruses of the same color. Find success, and maladies and medicine disappear, leaving you with more room to maneuver. You win when all the nasty bugs are gone, or you lose if the rising wall reaches the top of the screen.
The "Miracle Cure" part of the game refers to special new power-ups that now appear by default. These drop periodically once you fill up a meter that rests alongside the play area. There are four types. One variety looks like a bomb and vaporizes anything within range once it lands. Another is V-shaped. If you match it with several pills or viruses of the same color, everything on the screen that matches that hue will vanish. A circular capsule with a “C” engraved on it wipes out all its brethren but leaves the viruses in play. Finally, arrow formations eliminate all objects in a horizontal row, a vertical column, or a cross pattern.
Nowhere are the miraculous power-ups featured more prominently than in the game's new mode, Miracle Cure Laboratory. It presents 50 puzzles that ease players into the game's design, and you can use the tutorial option if you need more assistance. The available stages are quite fun, particularly because some of them force you to play in ways you otherwise might not try. A few of the challenges are genuinely puzzling, relying on more than just twitch reflexes as you get rid of virus clusters. For example, you might need to stack pills in a column so they reach the same elevation as a series of vertical arrows and then drop a horizontal arrow in place so it eliminates and activates those other arrows. It's a shame there aren't more puzzles available, though. Even a middling Dr. Mario player probably won't require more than 3 or 4 hours to conquer them all, which just doesn't feel like enough when every other mode borrows so heavily from past house calls.
The game's title doesn't make it obvious, but Mario isn't the only physician on the scene. Luigi also returns for an encore performance, following his 2013 starring turn in Dr. Luigi on Wii U. The lankier brother throws pills that are stuck together in L-shaped formations. Dealing with them requires a different sort of planning because the combos that are a good idea when Mario hands out doses are now practically required. If you can’t think a few steps ahead, you're in for a bit of trouble. It's fun for a few rounds, but also exasperating compared to Mario's more conventional treatment, because a run of unhelpful pills turns into a disaster twice as quickly.
Outside the Miracle Cure Laboratory mode waits the Custom Clinic, which you can configure as you see fit. Here, you can choose between Mario and Luigi, depending on which pill formations sound the most interesting at the time. Then you can either compete against an AI opponent or a wall of viruses that slowly rises as you place pieces. If you go with the former option, things can get frustrating if you don’t play quickly. When the AI makes a lot of matches in short order, you must deal with handicaps. Blocks suddenly might refuse to turn, or pressing left on the d-pad might make a block move in the opposite direction. Such effects only last a short while, but they make things difficult in a way that extra debris does not. That's not necessarily an improvement, but at least it's different.
If you're looking to enjoy an experience that precisely matches the old NES game, you're out of luck. The Custom Clinic is as close as you'll get, but there are some differences. You no longer have the option to start with only a few pills and then advance from stage to stage, which at one time was standard in a number of Nintendo's puzzle games. If that's how you want to play, you're better off turning to Dr. Mario on the Virtual Console.
Much like Luigi and his wonky capsules, the Virus Buster mode appeared previously in Dr. Luigi. In this mode, the player holds the 3DS sideways and uses a stylus to manipulate pills instead of the d-pad and face buttons. The action's pace slows substantially here, and it needed to. Flipping and dropping pills with a stylus doesn't feel nearly as intuitive because it's easy to accidentally flip a pill when you intended to drag and drop it. That kind of mistake can ruin your whole game if you aren't allowed at least a split-second to recover. The slower pace also allows multiple pills to eventually start dropping at once. You can move them around in any order you like or even grab falling debris to set up combos on the fly. It's an interesting switch from the norm, and things get fairly frantic on the higher settings, though Virus Buster doesn't lend itself to lengthy sessions in the way that classic Dr. Mario modes do.
Multiplayer modes make up for most of the ancillary modes' shortcomings, at least, and could go a long way toward keeping Miracle Cure in heavy rotation if you have interested friends. You can play locally with a buddy (Download Play is offered in the event he or she hasn't purchased the game and doesn't mind you choosing the rules that govern play), or you can battle on the Nintendo Network. In either case, you have your choice of doctor, and Miracle Cures can be disabled if you prefer, though the lack of stage progression keeps this option from allowing a proper replica of the original Dr. Mario. When you play online, rankings are tracked for each different setup, which should keep things competitive if enough people play. Currently, though, the online scene is rather barren.
Considering how long Dr. Mario has been around, the modifications here serve as a pleasant surprise and manage to inject a fresh element into a puzzling experience that is by now a bit long in the tooth. Even without the new content, Dr. Mario: Miracle Cure is a worthwhile addition to the serious puzzle fan's gaming library. It just doesn't offer enough that's new compared to Dr. Luigi to warrant a glowing recommendation if you already invested in that other recent release.